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Oiotoshi

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A member registered 26 days ago

Recent community posts

Hi fellows,

I started playing EDEE again and want to get creative and try to customize things.

Looking at the great UltraDB for reference, I saw that in the docs it says that the default WorldBuild.dll must be avoided when using the shipped configs, because it would crash the game. Now I wonder what changes have been made to the UltraWorldBuild.dll that may cause it. And how can I avoid having to deal with the dll, when modifying the unit db.

UltraDB still uses the default terrain db (HCDB) and the dll also isn't used to place any of the UltraDB units.

I managed to setup a game via the shipped UltraDB configs using the default worldbuilder and play well beyond 1500 turns without any trouble.

Any veteran EDEE players here, who have further insights?

PS.: I only bought EDEE years after its release, so I wasn't around when those things may have been discussed in the forums. I also hope this is the right place to ask my questions, since they are not about EDCE!